![]() One thing I would recommend is a GPU-Based renderer. Personally I would recommend Twinmotion for basic image quality, features and price. If you want realtime rendering then Twinmotion, Enscape and Lumion ![]() If you want the most built-in features with the best SketchUp interface, then possibly Vray. If you want fast near-realtime rendering and are prepared to accept lower image quality then may be Twilight, Podium could work as they have good SketchUp interfaces. ![]() Thea looks pretty good but I haven’t tried it. Indigo is the cheaper of the bunch (RT version) and is very fast and simple to use, however the SketchUp interface isn’t very intuitive or feature-rich. If your purpose is “photorealism” (and that means fully ray-traced with atmospherics, complex shaders and materials, and a real physics-based illumination model) then your options include: Maxwell, Vray, Thea, Indigo, Arnold, Octane, etc. There a wide range of rendering engines, which all suit different purposes.
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